WoW: Schurken dürfen wieder Schaden verursachen - jede Menge Klassen-Hotfixes

Nachdem der Gesetzlosigkeit-Schurke quasi kaum noch Schaden im AoE verursacht hat, wurden jetzt mehrere Hotfixes für WoW: The War Within aufgespielt. Der Schurke ist nicht der einzige, bei dem Fehler behoben wurden.
Vor kurzem haben die Entwickler von WoW: The War Within jede Menge Hotfixes aufgespielt, die vor allem die Klassen des MMOs betreffen. Einige Bugs haben zum Beispiel verhindert, dass ihr mit diversen Spielweisen optimalen Schaden verursacht. Besonders davon betroffen war die Gesetzlosigkeit-Spielweise des Schurken, die vor allem im Flächenschaden deutlich weniger Schaden anrichtetet als vorgesehen.
Weitere Hotfixes betreffen den Täuschnugs-Schurken, Priester, Schamane, Hexenmeister und Krieger. Im Folgenden blicken wir auf alle Hotfixes vom 1. Mai.
WoW Hotfixes - Jede Menge Klassenanpassungen
Klassen
Priest
Discipline
- Resolved an issue causing the Cooldown Manager to track the duration of Power Word: Shield on the Priest instead of tracking its cooldown.
Holy
- Fixed an issue causing Prayer of Healing to be able to be displayed on the Cooldown Manager when not talented.
Rogue
- Trickster: Fixed an issue that prevented Blade Flurry and Nimble Flurry from dealing increased damage to targets with the Fazed debuff applied.
Assassination
- Kingsbane can no longer be parried.
Outlaw
- Fixed an issue that could cause Blade Flurry to strike below the maximum number of available targets when fighting near dead enemies.
- Fixed an issue that caused Blade Flurry to deal an incorrect amount of damage with the Deft Maneuvers talent selected.
- Fixed an issue that prevented Roll the Bones' Grand Melee buff from updating Blade Flurry's damage output dynamically when gaining or losing the buff.
Subtlety
- Trickster: Fixed an issue that could cause Nimble Flurry to strike below the maximum number of available targets when fighting near dead enemies.
Shaman
Restoration
- Fixed an issue causing damage from Acid Rain to not generate threat or aggro enemies.
Warlock
- Hellcaller: Fixed an issue where Blackened Soul would not generate a stack if two Soul Shard spenders were cast in quick succession.
- Hellcaller: Fixed an issue where Wither would not pandemic when refreshed with no stacks.
Demonology
- Fixed an issue where Shadow Bolt would appear on the essential cooldown bar without Diabolic Ritual being learned.
- Fixed an issue where Hand of Gul'dan would appear on the essential cooldown bar without Secrets of the Coven being learned.
- Fixed an issue where Hand of Gul'dan and Chaos Bolt would glow whenever Demonic Art was active.
Warrior
- Arms
- Colossus Smash can no longer be parried.
Dungeons
Darkflame Cleft
- Addressed an issue where Eerie Molds' damage fails to count towards damage taken spells like Rewind and Death Strike.
Quests
- Resolved an issue preventing looting the quest object after another player looted it first in "Preserve the Legacy" from the Fate of the Kirin Tor questline.
Season of Discovery
- Lucky Doubloon now has a small 1.5 second cooldown, even if you flip heads to clear the cooldown on the item. This is to prevent it from being flipped multiple times unintentionally.
- The Quartermaster's Crate is now provided upon acceptance of "Prove Your Worth" from Bryon Steelblade.
Klassen (SoD)
Paladin
- The Avenging Shield buff granted from the Scarlet Enclave 6-piece set bonus for Protection Paladins correctly lasts the same duration as Avenging Wrath.
Scarlet Enclave
- There are now 3 Torn Pages containing Torn Diary Pages in them in Scarlet Enclave. These should be lootable by and tradable to players who were present for the Reborn Council encounter. Torn Pages should no longer disappear if there is a soft reset after the Reborn Council but before Lillian Voss.
- Berserk Timers for all bosses, except Caldoran, have been increased to 10 minutes.
- Caldoran will now Berserk 6 minutes after Phase 2 begins (was 5 minutes after).
- The aggro radiuses of the Reborn Council have been lowered to allow for easier prepositioning before pulling the boss.
Vor diesen Hotfixes war die Gestzlosigkeit-Spielweise quasi "Target-Capped", sobald die Lebenspunkte der Gegner sanken. Statt alle Gegner zu erwischen, wurden Mobs mit wenig HP verschont. Dieser und weitere aufgelistete Fehler sollten mittlerweile durch die Hotfixes behoben sein. Sind euch diese Fehler auch in The War Within begegnet?
Quelle: Buffed