WoW: Klassenänderungen bringen massive Buffs für Frost-Magier und Retri-Palas

WoW: Klassenänderungen bringen massive Buffs für Frost-Magier und Retri-Palas

Die WoW-Entwickler schrauben aktuell wieder fleißig am Klassenbalancing und implementieren in Kürze diverse Buffs für Frost-Magier und Retri-Palas. Betroffen sind dabei vor allem verschiedene Schadens-Zauber.

Es ist wieder einmal Zeit für ein Hotfix-Paket in WoW, das eine Reihe von Klassenänderungen mit sich bringt. Nachdem die Entwickler erst kürzlich Probleme mit dem Schadens-Output der Gesetzlosigkeits-Schurken behoben haben, kümmern sie sich jetzt unter anderem um die DPS von Frost-Magiern und Vergelter-Paladinen. Beide Klassen kassieren großzügige Schadens-Buffs, aber auch ein paar andere Klassen kommen in den Genuss verschiedener DPS-Boosts.

Nachfolgend lest ihr die vollständigen englischsprachigen Patch-Notes für die bevorstehenden Klassenänderungen.

WoW: Hotfixes vom 07. Mai 2025 - Klassenänderungen und DPS-Buffs

CLASSES

DEATH KNIGHT

  • Unholy
    • San'layn: Pact of the San'layn now stores 25% of all Shadow damage dealt into Blood Beast (was 50%).
    • Raise Abomination melee attack damage increased by 30%.
    • Army of the Damned Magus Frostbolt damage increased by 40%.

DEMON HUNTER

  • Havoc
    • All ability damage increased by 4%.
    • Aldrachi Reaver: Reaver's Mark debuff application can no longer be parried.
  • Vengeance
    • Aldrachi Reaver: Reaver's Mark debuff application can no longer be parried.

DRUID

  • Guardian
    • All ability damage increased by 5%.
  • Feral
    • All ability and auto attack damage increased by 3%. Does not apply to PvP combat.

EVOKER

  • Augmentation
    • Damage of all spells and abilities increased by 15%. Does not apply to PvP combat.

MAGE

  • Frost
    • Spellslinger: Splinter damage increased by 10%.
    • Spellslinger: Controlled Instincts damage increased to 40% of Splinter damage (was 30%).
    • Spellslinger: Volatile Magic damage increased by 25%.

PALADIN

  • Retribution
    • Blade of Justice damage increased by 80%. Does not apply to PvP combat.
    • Divine Arbiter damage increased by 50%. Does not apply to PvP combat
    • Final Verdict damage increased by 10%. Does not apply to PvP combat

PRIEST

  • Holy
    • All healing done increased by 4%. Not applied to PvP combat.

WARRIOR

  • Arms
    • Bladestorm damage increased by 30%. Does not apply to PvP combat
    • Slayer: Reap the Storm damage increased by 30%. Does not apply to PvP combat.
  • Fury
    • Bladestorm damage increased by 30%. Does not apply to PvP combat
    • Slayer: Reap the Storm damage increased by 30%. Does not apply to PvP combat.

PLAYER VERSUS PLAYER

DRUID

  • Restoration
    • Mana regeneration reduced by 75% in PvP combat (was 70%).

EVOKER

  • Preservation
    • Time of Need no longer has its healing reduced by 25% in PvP combat.
    • Energy Loop no longer has its mana reduced by 25% in PvP combat.
    • Verdant Embrace healing increased by 15% in PvP combat.

MONK

  • Mistweaver
    • Mana regeneration reduced by 35% in PvP combat (was 40%).
    • Feather Feet (PvP Talent) now increases the duration of Lighter than Air to 12 seconds (was 6 seconds).
    • Jade Serpent Statue's Soothing Mist healing increased by 60% and its duration increased to 14 sec in PvP combat (was 8 seconds).
    • Vivify healing increased by 20% in PvP combat.

SHAMAN

  • Electrocute damage increased by 75%.
  • Restoration
    • Torrent's bonus to Riptide's initial heal is now 100% effective in PvP combat (was reduced by 33%).
    • Healing Tide Totem health increased by 75%.
    • Mana regeneration reduced by 60% in PvP combat (was 65%).
  • Enhancement
    • The healing bonus from Improved Maelstrom Weapon is now 50% effective in PvP combat (was 25%).

PALADIN

  • Retribution
    • Luminescence now increases Lightbearer's healing by up to 150% (was 200%).
    • Blessing of Sanctuary's cooldown increased to 60 seconds (was 45 seconds).
    • Gleaming Rays now increases Holy Power spender damage by 10% in PvP combat (was 15%).
  • Holy
    • Denounce (PvP Talent) damage increased by 100%.

PRIEST

  • Holy
    • Mana regeneration reduced by 55% in PvP combat (was 50%).

WARLOCK

  • Affliction
    • Rampant Afflictions now decreases the damage of Unstable Affliction by 45% (was 60%).
    • Unstable Affliction backlash damage increased by 20%.

WARRIOR

  • Shattering Throw's damage increase to shields is now 30% less effective in PvP combat.
  • Wrecking Throw's damage increase to shields is now 30% less effective in PvP combat.
  • Arms
    • Execute damage increased by 20% in PvP combat.
    • Show No Mercy now increases the critical strike chance and damage of Execute by 5% per stack (was 15%) in PvP combat.
  • Fury
    • Slaughterhouse (PvP Talent) duration decreased to 12 seconds (was 20 seconds).
    • Show No Mercy now increases the critical strike chance and damage of Execute by 5% per stack (was 15%) in PvP combat.
    • Strength of the Mountain increases the damage of Bloodthirst and Rampage by 25% (was 37%) in PvP combat.

Die hier aufgelisteten Anpassungen sollen am 07. Mai 2025 mit den nächsten wöchentlichen Wartungsarbeiten der Server in Kraft treten. Erwartet also auch ein entsprechendes Client-Update und schreibt uns doch derweil in die Kommentare, was wir von dem Hotfix haltet. Wir freuen uns auf eure Meinung!

Quelle: Buffed

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