WoW: Klassenänderungen bringen massive Buffs für Frost-Magier und Retri-Palas

Die WoW-Entwickler schrauben aktuell wieder fleißig am Klassenbalancing und implementieren in Kürze diverse Buffs für Frost-Magier und Retri-Palas. Betroffen sind dabei vor allem verschiedene Schadens-Zauber.
Es ist wieder einmal Zeit für ein Hotfix-Paket in WoW, das eine Reihe von Klassenänderungen mit sich bringt. Nachdem die Entwickler erst kürzlich Probleme mit dem Schadens-Output der Gesetzlosigkeits-Schurken behoben haben, kümmern sie sich jetzt unter anderem um die DPS von Frost-Magiern und Vergelter-Paladinen. Beide Klassen kassieren großzügige Schadens-Buffs, aber auch ein paar andere Klassen kommen in den Genuss verschiedener DPS-Boosts.
Nachfolgend lest ihr die vollständigen englischsprachigen Patch-Notes für die bevorstehenden Klassenänderungen.
WoW: Hotfixes vom 07. Mai 2025 - Klassenänderungen und DPS-Buffs
CLASSES
DEATH KNIGHT
- Unholy
- San'layn: Pact of the San'layn now stores 25% of all Shadow damage dealt into Blood Beast (was 50%).
- Raise Abomination melee attack damage increased by 30%.
- Army of the Damned Magus Frostbolt damage increased by 40%.
DEMON HUNTER
- Havoc
- All ability damage increased by 4%.
- Aldrachi Reaver: Reaver's Mark debuff application can no longer be parried.
- Vengeance
- Aldrachi Reaver: Reaver's Mark debuff application can no longer be parried.
DRUID
- Guardian
- All ability damage increased by 5%.
- Feral
- All ability and auto attack damage increased by 3%. Does not apply to PvP combat.
EVOKER
- Augmentation
- Damage of all spells and abilities increased by 15%. Does not apply to PvP combat.
MAGE
- Frost
- Spellslinger: Splinter damage increased by 10%.
- Spellslinger: Controlled Instincts damage increased to 40% of Splinter damage (was 30%).
- Spellslinger: Volatile Magic damage increased by 25%.
PALADIN
- Retribution
- Blade of Justice damage increased by 80%. Does not apply to PvP combat.
- Divine Arbiter damage increased by 50%. Does not apply to PvP combat
- Final Verdict damage increased by 10%. Does not apply to PvP combat
PRIEST
- Holy
- All healing done increased by 4%. Not applied to PvP combat.
WARRIOR
- Arms
- Bladestorm damage increased by 30%. Does not apply to PvP combat
- Slayer: Reap the Storm damage increased by 30%. Does not apply to PvP combat.
- Fury
- Bladestorm damage increased by 30%. Does not apply to PvP combat
- Slayer: Reap the Storm damage increased by 30%. Does not apply to PvP combat.
PLAYER VERSUS PLAYER
DRUID
- Restoration
- Mana regeneration reduced by 75% in PvP combat (was 70%).
EVOKER
- Preservation
- Time of Need no longer has its healing reduced by 25% in PvP combat.
- Energy Loop no longer has its mana reduced by 25% in PvP combat.
- Verdant Embrace healing increased by 15% in PvP combat.
MONK
- Mistweaver
- Mana regeneration reduced by 35% in PvP combat (was 40%).
- Feather Feet (PvP Talent) now increases the duration of Lighter than Air to 12 seconds (was 6 seconds).
- Jade Serpent Statue's Soothing Mist healing increased by 60% and its duration increased to 14 sec in PvP combat (was 8 seconds).
- Vivify healing increased by 20% in PvP combat.
SHAMAN
- Electrocute damage increased by 75%.
- Restoration
- Torrent's bonus to Riptide's initial heal is now 100% effective in PvP combat (was reduced by 33%).
- Healing Tide Totem health increased by 75%.
- Mana regeneration reduced by 60% in PvP combat (was 65%).
- Enhancement
- The healing bonus from Improved Maelstrom Weapon is now 50% effective in PvP combat (was 25%).
PALADIN
- Retribution
- Luminescence now increases Lightbearer's healing by up to 150% (was 200%).
- Blessing of Sanctuary's cooldown increased to 60 seconds (was 45 seconds).
- Gleaming Rays now increases Holy Power spender damage by 10% in PvP combat (was 15%).
- Holy
- Denounce (PvP Talent) damage increased by 100%.
PRIEST
- Holy
- Mana regeneration reduced by 55% in PvP combat (was 50%).
WARLOCK
- Affliction
- Rampant Afflictions now decreases the damage of Unstable Affliction by 45% (was 60%).
- Unstable Affliction backlash damage increased by 20%.
WARRIOR
- Shattering Throw's damage increase to shields is now 30% less effective in PvP combat.
- Wrecking Throw's damage increase to shields is now 30% less effective in PvP combat.
- Arms
- Execute damage increased by 20% in PvP combat.
- Show No Mercy now increases the critical strike chance and damage of Execute by 5% per stack (was 15%) in PvP combat.
- Fury
- Slaughterhouse (PvP Talent) duration decreased to 12 seconds (was 20 seconds).
- Show No Mercy now increases the critical strike chance and damage of Execute by 5% per stack (was 15%) in PvP combat.
- Strength of the Mountain increases the damage of Bloodthirst and Rampage by 25% (was 37%) in PvP combat.
Die hier aufgelisteten Anpassungen sollen am 07. Mai 2025 mit den nächsten wöchentlichen Wartungsarbeiten der Server in Kraft treten. Erwartet also auch ein entsprechendes Client-Update und schreibt uns doch derweil in die Kommentare, was wir von dem Hotfix haltet. Wir freuen uns auf eure Meinung!
Quelle: Buffed