WoW: "Never play on Patchday" - Alle Bugs des TWW-Pre-Patches in der Übersicht (Update)

WoW: "Never play on Patchday" - Alle Bugs des TWW-Pre-Patches in der Übersicht

Einige Klassen reiben sich im Pre Patch von WoW The War Within verwundert die Augen, denn irgendwas stimmt mit den Talenten nicht.

Update vom 25. Juli 2024: Mittlerweile hat Blizzard bestätigt, dass die "falschen" Talentbäume kein Bug sind, sondern deren Implementierung volle Absicht war. Es handelt sich dabei um einen früheren Stand der Entwicklung. Die aktuellen Beta-Talentbäume sollen dann erst zum Release auf die Live-Server gespielt werden. Bis dahin werde man maximal Hotfixes aufspielen, sollten die "falschen" Talentbäume sich als zu stark oder schwach herausstellen. Warum man sich dafür entschieden hat, bleibt hingegen unbeantwortet.

  • We just want to clarify that we implemented the class trees for this patch as intended, and this is not a bug.
  • The current War Within Pre-expansion patch includes our initial class and spec changes. As you can see in the Beta, there are more changes coming-- changes that we're adding with the full War Within expansion.
  • Between now and then, we may deploy urgent tuning and bug hotfixes to classes, but the trees in the live game are working correctly.

Originalmeldung: "Never play on Patchday" bewahrheitet sich erneut in World of Warcraft. Der Pre-Patch für The War Within bringt so einiges durcheinander und sorgt für Bugs. Hier seht ihr alle bisher bekannten Fehler & mehr.

Der Pre-Patch für WoW: The War Within ist in Europa seit heute auf den Liveservern aufgeschlagen und hat das Spiel ordentlich durcheinander gebracht. Mehrere Bugs sorgen aktuell noch für Unmut. Kein Wunder, denn alleine mit der revolutionären Kriegsmeute verändern sich einige Systeme im Spiel und alle Klassen wurden bereits auf die Änderungen der Erweiterung vorbereitet.

Zwei wichtige Kriegsmeute-Features sind aktuell völlig nutzlos und eines davon kann erst mit dem TWW-Release Ende August behoben werden. Welche Fehler sonst noch bekannt sind, lest ihr im Folgenden.

Bekannte Fehler im The War Within Pre-Patch (Stand 23. Juli 2024)

Classes

  • Some specializations may encounter issues when loading a previously saved Talent loadout. This can be resolved with a character relog.
  • Death Knight
  • Unholy
    • Death Knights can sometimes only receive one stack of Festermight for the first proc of Sudden Doom after casting Death Coil.
    • Sudden Doom does not cause all Epidemics to critically strike.
    • Festering Scythe does not gain benefit from Mastery: Dreadblade and does not grant stacks from Festering Wounds that burst on creature death.
    • Raise Abomination's Virulent Plague is only applied once.
  • Priest
    • Halo can pull creatures that are not in combat with the Priest.
  • Discipline
    • Rapture does not allow for spell-queuing casts immediately after Rapture.
  • Shadow
    • Idol of C'Thun is not functioning properly.
  • Hunter
    • Kindling Flare can sometimes fail to reveal stealthed targets when players leave its area of effect.
    • Tendon Rip (Pet Ability) is not removed by movement-freeing abilities (like Blessing of Freedom).
  • Marksmanship
    • Serpent Sting & Wind Arrows from Legacy of the Windrunners are not affected by Marksmanship Mastery.
    • Wailing Arrow is granted after 19 Wind Arrows, instead of 20.
    • Killer Accuracy does not increase the critical strike damage of Kill Shot.
    • Rapid Fire can be canceled by Kill Zone when it is procced from the Season 4 2-piece set.
  • Beast Mastery
    • Bloodshed can sometimes fail to apply Basilisk Collar.
  • Survival
    • Flanking Strike's pet damage does not scale with primary or secondary stats.
    • Exposed Flank can sometimes fail to duplicate the pet's damage.
    • Spearhead does not increase the critical strike chance of Kill Command.
  • Mage
    • Fire
      • Fire's Ire buff tooltip description indicates a 2.5% gain even if players have 2 points in the talent.
  • Shaman
    • Stone Bulwark Totem's audio & animations are slightly too loud.
    • Elemental
      • Flash of Lightning can sometimes fail to reduce the cooldown of Stone Bulwark Totem and Primordial Wave.
      • Elemental Blasts from Fusion of Elements can incorrectly consume Magma Chamber.
      • Elemental Blasts from Fusion of Elements can trigger Storm Frenzy.
      • Lava Beam does not benefit from Storm Frenzy.
      • Thunderstrike Ward cannot trigger from Lava Beam.
    • Restoration
      • Spouting Spirits does not properly reduce healing beyond 5 targets.
      • Spell queuing Lava Burst after a Healing Surge was incorrectly consuming Master of the Elements when Lava Burst is instant cast.
  • Rogue
    • Death From Above (PvP Talent) does not scale up to 7 combo points.
    • Assassination
      • Envenom's buff persists for 2 seconds longer than the tooltip indicates.
      • Ruptures applied via Indiscriminate Carnage will always apply 3 Serrated Bone Spikes, even with less than 3 spikes prepared.
    • Subtlety
      • Premeditation does not benefit Shiv, Shuriken Toss, or Shuriken Storm.
      • Premeditation is consumed if players do not open with a combo point generating spell from stealth.
  • Warrior
    • Arms
      • Bloodletting can cause Mortal Strike to apply Rend to targets above 35% health.
    • Protection
      • Spell Reflection has a small chance to not properly reflect spells.

Dungeons and Raids

  • Abilities may be missing form the Dungeon Journal while on Mythic+ difficulty.

Quests

  • Quest objectives for the Legion quest "To Be Prepared" may not be visible.
  • Quest objectives for "Archives: The First Disk" may not be visible.

User Interface

  • Group Manager
    • Pressing the reset button in Group Manager UI will cause a lua error.
    • Holding down a used marker button makes the highlight disappear.
    • The remove all button does not work for unit markers.

Spellbook

  • After the Spellbook goes from minimized to maximized, the Click Cast Settings frame will not function. Typing /reload in chat will resolve the issue.

Professions

  • The Concentrate button disappears when selecting and unselecting finishing reagents.
  • The Patron tab does not honor a filter when switching to other tabs and back.
  • The Recraft button is shown after completing an order.
  • Finishing reagents can show increased recipe difficulty.
  • The tracker is missing the green checkmark if the player hides all Dungeon and Bonus Objective Trackers beforehand.
  • The Rewards Frame may disappear when accepting an order.
  • The quality preview when using Concentration may be inaccurate.

Quest and Map

  • Right-clicking on a tracked World Objective may cause a Lua error.
  • Gossip windows may display the incorrect icon for an in progress wrapper quest.
  • Accepted Daily Quests may show the wrong icon.
  • The Lore Book help tip may appear outside of the log frame.
  • The Quest objective icon may still be present after disabling the quest objectives map filter.
  • Clicking on the Great Vault world map icon may not open the UI.

Warbands

  • Entering the world on a character on a different realm may result in a blank character select screen.
  • Some account-wide reputations may not show correctly across all characters.

Das sind wie gesagt nur die Bugs, die Blizzard aktuell schon bekannt sind und die mit der Öffentlichkeit geteilt werden. In Wahrheit haben sich noch mehr Fehler eingeschlichen. Vier Klassen müssen beispielsweise mit veralteten Talentbäumen klarkommen. Diese Bugs dürften jedoch in den kommenden Tagen behoben werden. Sind euch noch mehr Fehler im Pre-Patch aufgefallen?

Quelle: Buffed