WoW: Erste große Welle an Hotfixes für Klassen, Quests & mehr in The War Within

WoW: Erste große Welle an Hotfixes für Klassen, Quests & mehr in The War Within

Die neuesten Hotfixes für WoW: The War Within liefern viele Fehlerbehebungen für Klassen, Quests, PvP und mehr. Hier findet ihr alle Änderungen in der Übersicht.

Die erste ID von WoW: The War Within ist kürzlich gestartet und ihr könnt euch in die neuen wöchentlichen Events von Blizzards Onlinerollenspiel stürzen. Nach dem Early Access und der Freischaltung der Weeklys am 28. August haben die Entwickler die Zeit genutzt und einige Fehler an Klassen, Quests und mehr vorgenommen.

Im Folgenden sehr ihr die neuesten Hotfixes vom 27. August, die Community Manager Linxy im offiziellen US-WoW-Forum geteilt hat.

WoW TWW Hotfixes vom 27. August (Offizieller The War Within Launch)

Achievements

  • Worm Theory is no longer missing its quest criteria.

Classes

Death Knight

  • Deathbringer
    • An issue causing Painful Death to reduce the cost of Obliterate/Marrowrend by 2 Runes instead of 1 has been resolved.
  • Frost
    • Resolved an issue causing Frostwelp's Aid talent to display 0%.

Evoker

  • Chronowarden
    • Fixed an issue where Temporality and Motes of Acceleration talents would not function when Hover was cast mid-air.

Hunter

  • Survival
    • Grenade Juggler Explosive Shot procs no longer proc from Explosive Shot.
    • Grenade Juggler now procs from Wildfire Bomb casts rather than on damage dealt (after a brief delay).
    • Relentless Primal Ferocity will now increase the effectiveness of existing Tip of the Spear stacks when the player casts Coordinated Assault and will appropriately remove the bonus when Coordinated Assault ends.

Mage

  • Spellslinger
    • Arcane Orb can no longer damage enemies through walls.
    • Controlled Instincts can no longer damage enemies through walls.

Rogue

  • Deathstalker
    • Resolved a timing issue where Deathstalker's Mark applied from Stealth or Shadow Dance was being overwritten by Deathstalker's Mark applied by an active Darkest Night.

Shaman

  • Stormbringer
    • An issue causing Thorim's Invocation to switch to Lightning Bolt when Tempest is cast on multiple targets has been resolved.

Warlock

  • Hellcaller
    • Fixed an issue where Soul Fire and Cataclysm would consume much more mana than intended when Wither is known.

Delves

  • Brann should no longer be able to target crowd-controlled enemies.
  • Fixed an issue where the Fungal Footpads ability would not work for Demon Hunters or Evokers while within Tak-Rethan Abyss or the Sinkhole.
  • Resolved an issue where the Reformed Fury could despawn immediately upon defeating Speaker Davenruth in Nightfall Sanctum.

Dungeons

City of Threads

  • After defeating Izo, the Grand Splicer, players can now drink Unstable Mixture to return to the dungeon entrance.

Events

  • Fixed an issue where enemies were not granting audience approval during the "The Cruelty of Dornic" Theater Troupe play.
  • Fixed an issue where rewards for the Theater Troupe event were delayed until the next task was completed.

Items

  • Emerald and Draconic Marks of Mastery can now be destroyed or vendored.
  • The pre-season Heroic dungeon reward item-level has been increased to Explorer 4/8 (was Adventurer 1/8).
  • Fixed several plate items that were incorrectly using Agility/Intellect stats, such as Long-Forgotten Girdle and Scrit's Handmade Girdle.

Pets

  • Trogolofrog no longer can spawn with an empty breed.

Player versus Player

Demon Hunter

  • Sigil of Spite (Talent) damage no longer reduced in PvP combat (was 20%).
  • Soul Rending (Talent) effect now reduced by 17% in PvP combat (was 40%).

Havoc

  • Chaos Strike/Annihilation damage no longer increased in PvP combat (was 10%).
  • Throw Glaive damage no longer reduced in PvP combat (was 10%).
  • Soulscar (Talent) effect no longer reduced in PvP combat (was 8%).
  • Essence Break (Talent) damage no longer reduced in PvP combat (was 10%).
  • Fel Barrage (Talent) damage no longer reduced in PvP combat (was 20%).

Quests

  • The map icon for the quests "A Concerned Friend" and "The Last Mage" should no longer remain on the map after you have completed the questlines.
  • Fixed a bug causing objectives for "Something's Fishy" to unintentionally be faction-locked.
  • Fixed an issue causing players to be able to be attacked while completing the quest "Rise of the Reckoning."
  • Destroying "Radiant Fuel Crystals" while on the quest "Shadows Below" should no longer prevent quest completion.
  • During "Alluring Offer", the Beguiling Lure may now be used while stealthed.
  • Players should now see the Stormriders and can continue to progress through "After the Storm".
  • Interacting with objects during "The Day the Stoneheads Came" should now make them uninteractive, as normal.
  • Fixed an issue where players who had already acquired a Restored Coffer Key before starting the quest "Bountiful Delves" were still being asked to acquire a key for the first step. Brann has eased up on things and will now count that for the quest step.
  • Now, the entirety of "Bountiful Delves" will auto-complete if a player has already opened a bountiful chest in a Delve before starting the quest.
  • Increased the gold and experience awards earned from Bonus Objectives.

User Interface

  • Level 80 Rare enemies will no longer display an icon on the minimap for players below level 77.
  • Itching Waters insect visuals now only show for the player who's been targeted.

Brann (Tiefen-Begleiter) war einigen Spielern in den Tiefen ein Dorn im Auge, weil er kontrollierte Gegner aus CC-Effekten holte oder zusätzliche Mobs pullte. Dieses Verhalten von Brann wurde zumindest teilweise verbessert. Wart ihr schon in Tiefen unterwegs und sind euch einige der Bugs schon begegnet?

Quelle: Buffed